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This is the fourth set to be designed in the DesStratos Series of sets for Cardfight Vanguard.

As per the home page, none of the original art is my own, and I hold no copyright over the original images.

Set Description

The fourth set in the DesStratos series focuses on the popular YuGiOh! archtype; Dark World (lovingly called "Derp World" by the fans and the under values but fun Vehcroids.

This set includes the most unique experience for Cardfight Vanguard, with both clans using completely new mechanics for their respective playstyles.

Set List

Set Number Card Name Unit Type Grade Skill Power Critical Shield Nation Clan Race Trigger Flavor Text Effect Text
DG04/001 Goldd, Wu-Lord of Dark World Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Dark World None Goldd shines brightest in Dark World [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, call this unit to an open rear-guard circle.                                                                                                                        [ACT](VC/RC): [Counter Blast (2) & Choose a «YuGiOh» «Dark World» from your hand, and discard it] Retire two of your opponents rear-guards.
DG04/002 Sillva, Warlord of Dark World Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Dark World None To War!!! [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, call this unit to an open rear-guard circle.                                                                                                                        [ACT](VC/RC): [Counter Blast (2) & Choose a «YuGiOh» «Dark World» from your hand, and discard it] Discard two cards from your opponents hand.
DG04/003 Grapha, Dragon Lord of Dark World Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Dark World None The skys of Dark World are the domain of dragons [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, retire one of your opponents rear-guards.                                                                                                                        [ACT](Drop Zone):[Counter Blast (2) & Choose a «YuGiOh» «Dark World» from your hand, and discard it] Superior Ride this unit to your VC. If rode in this manner, this unit gets Power+10000 unit the end of the turn.
DG04/004 Reign-Beaux, Overlord of Dark World Normal Unit 2 Intercept 10000 1 5000 Shadow Realm YuGiOh Dark World None [AUTO] (VC/RC) When this unit's attack hits, discard one card from your hand with "Dark World" in its name.
DG04/005 Kelt, Ogrelord of Dark World Normal Unit 2 Intercept 8000 1 5000 Shadow Realm YuGiOh Dark World None [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, if you have a «YuGiOh» «Dark World» vanguard, choose a card from your damage zone, and turn it face up. 
DG04/006 Latinum, Exarch of Dark World Normal Unit 2 Intercept 9000 1 5000 Shadow Realm YuGiOh Dark World None [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, call this unit to an open rear-guard circle, and give one other unit with "Dark World" in its name Power+5000 until the end of the turn.
DG04/007 Zure, Knight of Dark World Normal Unit 1 Boost 8000 1 5000 Shadow Realm YuGiOh Dark World None No Effect
DG04/008 Snoww, Unlight of Dark World Normal Unit 1 Boost 7000 1 5000 Shadow Realm YuGiOh Dark World None [ACT](Drop Zone): If this card was discarded to the Drop Zone by the effect of a "Dark World" card, search your deck for a card with "Dark World" in its name and add it to your hand. Shuffle your deck afterwards.
DG04/009 Beiige, Vanguard of Dark World Normal Unit 1 Boost 7000 1 5000 Shadow Realm YuGiOh Dark World None [ACT](Drop Zone): Discard one card from your hand with "Dark World" in its name, and call this unit to an open rear-guard circle and then choose a card from your damage zone, and turn it face up. 
DG04/010 Brron, Mad King of Dark World Normal Unit 1 Boost 6000 1 0 Shadow Realm YuGiOh Dark World None "[CONT]: Sentinel (You may only have up to four cards with ""[CONT]: Sentinel"" in a deck)
[AUTO]:[Choose a «YuGiOh» «Dark World» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «YuGiOh» «Dark World» that is being attacked, and that unit cannot be hit until end of that battle. "
DG04/011 Scarr, Scout of Dark World Normal Unit 0 Boost 5000 1 10000 Shadow Realm YuGiOh Dark World None "[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this card into the soul] Discard one card from your hand with "Dark World" in its name to the drop zone.
DG04/012 Broww, Huntsman of Dark World Trigger 0 Boost 5000 1 5000 Shadow Realm YuGiOh Dark World Draw+5000 [ACT](Hand): [Choose a «YuGiOh» «Dark World» from your hand, and discard it] Discard this card to the drop zone, then draw one card.
DG04/013 Gren, Tactician of Dark World Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Dark World Stand+5000 [ACT](Hand): [Choose a «YuGiOh» «Dark World» from your hand, and discard it] Discard this card to the drop zone.
DG04/014 Kahkki, Guerilla of Dark World Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Dark World Crit+5000 [ACT](Hand): [Choose a «YuGiOh» «Dark World» from your hand, and discard it] Discard this card to the drop zone, then retire one of your opponents rear-guards.
DG04/015 Ceruli, Guru of Dark World Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Dark World Heal+5000 [ACT](Hand): [Choose a «YuGiOh» «Dark World» from your hand, and discard it] Discard this card to the drop zone, then call this card to an open rear-guard circle on your opponents field, when you do, your opponent discards one card from their hand.
DG04/016 Super Vehicroid - Stealth Union Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Vehicroid None [ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (3)] Until end of turn, this unit gets [Power]+2000 and "[CONT](VC):This unit battles every unit in your opponent's front row in one attack.".
DG04/017 Super Vehicroid Jumbo Drill Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Vehicroid None [AUTO] (VC) When this unit attacks a unit at REST, except the opponents Vanguard, this units attack is unblockable.                                                                                                                                                                            [AUTO] (VC) When this unit attacks an opponents vanguard at REST, this units attack is unblockable, and this unit looses "Twin-Drive" until the end of the turn.
DG04/018 Barbaroid, the Ultimate Battle Machine Normal Unit 3 Twin Drive 11000 1 0 Shadow Realm YuGiOh Vehicroid None [AUTO] Limit Break 4 (This ability is active if you have four or more damage) (VC):[Counter Blast (3)] At the end of the battle that this unit's attack hit a vanguard, you may pay the cost. If you do, [Stand] this unit. This ability cannot be used for the rest of that turn. (This ability cannot be used even if the cost is not paid.)".
[AUTO](VC):When this unit is boosted by a «YuGiOh» «Vehcroid», this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack) 
DG04/019 Steam Gyroid Normal Unit 2 Intercept 10000 1 5000 Shadow Realm YuGiOh Vehicroid None No Effect
DG04/020 Dragonroid Normal Unit 2 Intercept 9000 1 5000 Shadow Realm YuGiOh Vehicroid None [AUTO](RC):When this unit attacks, if you have a «YuGiOh» «Vehicroid» vanguard, this unit gets [Power]+3000 until end of that battle.
DG04/021 UFOroid Fighter Normal Unit 2 Intercept 8000 1 5000 Shadow Realm YuGiOh Vehicroid None [AUTO] (RC) When this unit attacks, it gains [Power] equal to the unit in the same column as this unit (before [Power] is added from boosting)
DG04/022 Cycroid  Normal Unit 1 Boost 8000 1 5000 Shadow Realm YuGiOh Vehicroid None No Effect
DG04/023 Steamroid Normal Unit 1 Boost 7000 1 5000 Shadow Realm YuGiOh Vehicroid None [ACT](VC/RC):[Counter Blast (1)] This unit gets [Power]+3000 until end of turn. During your opponents turn, if they pay the cost, this unit gets [Power)-2000
DG04/024 Drillroid Normal Unit 1 Boost 7000 1 5000 Shadow Realm YuGiOh Vehicroid None [AUTO] (RC) When this unit attacks a unit at REST, except the opponents Vanguard, this units attack is unblockable.
DG04/025 Rescueroid Normal Unit 1 Boost 6000 1 0 Shadow Realm YuGiOh Vehicroid None "[CONT]: Sentinel (You may only have up to four cards with ""[CONT]: Sentinel"" in a deck)
[AUTO]:[Choose a «YuGiOh» «Vehicroid» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «YuGiOh» «Vehicroid» that is being attacked, and that unit cannot be hit until end of that battle. "
DG04/026 Stealthroid Normal Unit 0 Boost 5000 1 10000 Shadow Realm YuGiOh Vehicroid None [AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[ACT](RC):[Put this card into the soul] Search your deck for a Grade 2 «YuGiOh» «Vehicroid» Unit, and add it to your hand.
DG04/027 UFOroid Trigger 0 Boost 5000 1 5000 Shadow Realm YuGiOh Vehicroid Draw+5000 No Effect
DG04/028 Decoyroid Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Vehicroid Stand+5000 No Effect
DG04/029 Submarineroid Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Vehicroid Crit+5000 No Effect
DG04/030 Ambulanceroid Trigger 0 Boost 5000 1 10000 Shadow Realm YuGiOh Vehicroid Heal+5000 No Effect